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	<title>Comments on: Spelunky</title>
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	<link>http://www.zeitgasm.com/?p=570</link>
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	<item>
		<title>By: 10 Things I Did This Year</title>
		<link>http://www.zeitgasm.com/?p=570&#038;cpage=1#comment-301</link>
		<dc:creator>10 Things I Did This Year</dc:creator>
		<pubDate>Thu, 31 Dec 2009 21:56:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeitgasm.com/?p=570#comment-301</guid>
		<description>[...] Loved Spelunky more than any other game this year, though frustratingly failed in my attempt to capture [...]</description>
		<content:encoded><![CDATA[<p>[...] Loved Spelunky more than any other game this year, though frustratingly failed in my attempt to capture [...]</p>
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		<title>By: Jake Lee</title>
		<link>http://www.zeitgasm.com/?p=570&#038;cpage=1#comment-270</link>
		<dc:creator>Jake Lee</dc:creator>
		<pubDate>Tue, 05 May 2009 13:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeitgasm.com/?p=570#comment-270</guid>
		<description>It looks like the old C64 game- Rick Dangerous- which was awesome. And hard as nails.</description>
		<content:encoded><![CDATA[<p>It looks like the old C64 game- Rick Dangerous- which was awesome. And hard as nails.</p>
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		<title>By: Kerotan</title>
		<link>http://www.zeitgasm.com/?p=570&#038;cpage=1#comment-225</link>
		<dc:creator>Kerotan</dc:creator>
		<pubDate>Sun, 29 Mar 2009 17:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeitgasm.com/?p=570#comment-225</guid>
		<description>You&#039;re posts are few and far between, but your playing and posting borders on the obsessive compulsive, I&#039;ve been meaning to try spelunky for a while, but Empire has swallowed me whole currently.

Also, you brief comparison with N has me worried, when I played that game, I swore so much that babies started crying.

That&#039;s how evil N is.</description>
		<content:encoded><![CDATA[<p>You&#8217;re posts are few and far between, but your playing and posting borders on the obsessive compulsive, I&#8217;ve been meaning to try spelunky for a while, but Empire has swallowed me whole currently.</p>
<p>Also, you brief comparison with N has me worried, when I played that game, I swore so much that babies started crying.</p>
<p>That&#8217;s how evil N is.</p>
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		<title>By: Graham</title>
		<link>http://www.zeitgasm.com/?p=570&#038;cpage=1#comment-218</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Wed, 25 Mar 2009 11:48:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeitgasm.com/?p=570#comment-218</guid>
		<description>The first few times I reached the next environment type, I died almost instantly due to, as you say, an unrecognised sprite. Eventually though, I reached that new environment enough times that I could pay the Shortcut Man enough money to dig a shortcut. Now I can start on level five.

When I reached the third environment style, I was a lot more cautious, and even though I&#039;ve only reached it a few times I&#039;ve grown better a lot faster. So I feel like I learned from my near immediate deaths in the jungle areas.</description>
		<content:encoded><![CDATA[<p>The first few times I reached the next environment type, I died almost instantly due to, as you say, an unrecognised sprite. Eventually though, I reached that new environment enough times that I could pay the Shortcut Man enough money to dig a shortcut. Now I can start on level five.</p>
<p>When I reached the third environment style, I was a lot more cautious, and even though I&#8217;ve only reached it a few times I&#8217;ve grown better a lot faster. So I feel like I learned from my near immediate deaths in the jungle areas.</p>
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		<title>By: Pentadact</title>
		<link>http://www.zeitgasm.com/?p=570&#038;cpage=1#comment-217</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Wed, 25 Mar 2009 00:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeitgasm.com/?p=570#comment-217</guid>
		<description>I lose interest for the opposite reason: I almost never see how I was supposed to avoid my death. Or, more often, the loss of that particular health point. Most of the time it&#039;s an arrow rebound, which unaccountably costs 2 health points, or a tricky spider.

I wish ladies replenished all your health, and there was one on every level. As it is, the health economy is too harsh for me to learn the next area: every time I get there, I get killed by a new unrecognisable sprite, and it&#039;s so long between these occasions that I forget what little these deaths teach me.</description>
		<content:encoded><![CDATA[<p>I lose interest for the opposite reason: I almost never see how I was supposed to avoid my death. Or, more often, the loss of that particular health point. Most of the time it&#8217;s an arrow rebound, which unaccountably costs 2 health points, or a tricky spider.</p>
<p>I wish ladies replenished all your health, and there was one on every level. As it is, the health economy is too harsh for me to learn the next area: every time I get there, I get killed by a new unrecognisable sprite, and it&#8217;s so long between these occasions that I forget what little these deaths teach me.</p>
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